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Frank Miller’s Sin City in Development using Unreal Engine
bingegamer.net — Red Mile has acquired the license to Frank Miller ’s Sin City and that a game based on the Sin City property will be on the market by Christmas, 2009. Flint Dille has signed on as the chief scriptwriter, and we know that the game is being developed by Transmission Games (Heatseeker, Heroes of the Pacific) and powered by the Unreal Engine.
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