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Sadness (Wii) may exist after all - Official Statement on the way
nintendowiifanboy.com — ..they also insist that Sadness -- and their other announced games -- are in development, and that they've been quiet on the situation because their head has been out sick. They also acknowledged that their silence was probably the source of the rumors surrounding Sadness, and offered an apology, as well as the promise of an official statement....
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- hibachipenguins, on 10/12/2007, -2/+8"...as well as the promise of an official statement within the week."
I'll just wait for that statement before I try to convince myself this game is ever coming out.- MechaZain, on 10/12/2007, -2/+7This game has the potential to be either a breath of fresh air or a internet over hyped flop.
I much as I'd like to believe otherwise, the latter is more likely. - m4szyman, on 10/12/2007, -5/+2How did this game get so much hype? Vague title, vague screenshots, vague premise, no name Polish developer, early development problems, etc - are these ever good signs for a game? I wont hold my breath waiting for this one either
- grumbel, on 10/12/2007, -0/+13### How did this game get so much hype?
Because it looks like it makes decent use of the Wiimote and because its new, it simply looks fresh and interesting and not like "been there, done that". - sterling1989, on 10/12/2007, -7/+1Screenshots of the Game or it doesn't exist.
- blaaguuu, on 10/12/2007, -0/+3@m4szyman
"Vague title, vague screenshots, vague premise, no name Polish developer, early development problems, etc - are these ever good signs for a game?"
Um... Yes.
Vague title - Huh? Arent most titles?
vague screenshots - Well, there havent been any screenshots yet... but the concept art looks great.
vague premise - I think they have been very clear on the premise, and goal of the game from the start... its still quite early in development, though.
no name Polish developer - Every developer starts somewhere.
early development problems - Could be expected from a new developer.
Id add that those last two combined could mean that the game isnt showing promise sofar, and may be a failure... but you coudl also look at it as signs of Sadness being exactly what Nibris has been claiming - something new, creative, and revolutionary - Most publishers would have a hard time working with soemthing like that... they like a surefire win, to make them money, not to gamble with new ideas - as is evident by most games these days, which arent particularly original.
- MechaZain, on 10/12/2007, -2/+7This game has the potential to be either a breath of fresh air or a internet over hyped flop.
- squirmalicious, on 10/12/2007, -1/+2Oh, but we can hope... we can hope.
- mickhead, on 10/12/2007, -1/+6This game needs to be real. We have gone too long without a gesture based black and white horror game.
But it wont be, and that fills me with sadness. (sorry) - tktackett, on 10/12/2007, -6/+1Sadness plagues my mind. ;-) I can't wait.
- DragonQuester, on 10/12/2007, -1/+7Bring on teh Sadness!
This game could very well redefine the horror genre, not those other games you see now a days with senseless gore. - o0joshua0o, on 10/12/2007, -2/+1Oh joy!
- CubeFarmDrone, on 10/12/2007, -2/+4Oh Sadness!
- KiriA500, on 10/12/2007, -1/+10Oh the Huge Manatee!
- gutistg, on 10/12/2007, -0/+1itt:
Oh *!
- Ub3rg33k, on 10/12/2007, -4/+2Please please please let it be real. Wario and Super Paper Mario have held me through the drought so far, but the titles need to start flowing for the Wii and they need to be compelling.
- autorock, on 10/12/2007, -17/+0Prepare to keep on waiting, and waiting, and waiting for the life of the console. Pretendo has everyone fooled with the Wii(k). The drought will continue ad infinitum, even with a smattering of a few shining AAA titles; just enough to keep the Wii alive. The fact of the matter is, The Wiimote just isn't that good of a game controller. Nobody has been able to harness that abomination in a meaningful way yet (especially 3rd party developers), and nobody ever will. It's just not as accurate as people would like to believe while playing Wii Sports. Why do you think there's no calibration screen? If there was, I believe the magic would disappear when everyone saw how little data is actually being captured.
So, I should get at least -100 diggs for this post from all the Wiitards. Digg me down because you know every bit of what I say is true, and you know it, yet you still can't bear to hear it! - STKD, on 10/12/2007, -0/+12No. We digg you down because you're clearly just a moron.
- echonull, on 10/12/2007, -0/+7@autorock
I disagree with your point in general, but won't bother burying you for that alone.
I agree that Wii sports occasionally suffers poor gesture detection when you're sloppy. However, those games that offer 1-to-1 actions via the wiimote, such as Twilight Princess (for archery, not swordplay), Call of Duty 3 (shooting, driving), Elebits (the entire game), and Super Paper Mario (the minigame arcade in specific) prove the control scheme can work well when you don't use the gesture crutch.
As for 3rd party developers, several have already admitted that they dropped the ball by not supporting the Wii out the gate, and are now scrambling to catch up and capitalize on a console that's establishing its userbase rather surprisingly quickly. They'd be irresponsible not to. I expect a handful of gimmicky, rushed titles in the near future (including countless more minigame-games), followed by solid titles that offer more intuitive -- yet innovative -- gameplay experiences than we've ever seen for a good long while. - walkingdogs, on 10/12/2007, -0/+3@autorock
do you work for any even semi major game developer? If not where the hell do you get off saying the the wiimote is inaccurate or doesn't capture much data or won't be mastered by third parties. Right now third parties are just tacking on controls to ports of ps2 games to try and get a feel for the motion based gestures. I guarantee you that by the end of the year and into early 2008 you will see a flood of wii games just like we saw with the DS. The wii should have an install base of at least 12-15 million consoles (probably more than sony) and gaming companies only care about one thing, having a user base large enough on a given console to sell enough games to get their investment back plus some. This fact alone will guarantee a good flow of games over the life of the console. Oh yeah it also takes more than a week to make a game from the ground up, let alone a game that uses controls not seen before in a console. You've got to show a little patience at the beginning of any console cycle for games to come out at a good clip. If anything you are going to see a smattering of games on the PS3, especially if the sales of their console don't pick up considerably because no game maker is going to invest $15 million in a game that is almost guaranteed to lose money. Man are you wii haters blind and stupid. - autorock, on 10/12/2007, -12/+0Wait and see, STKD, wait and see. The reversal of Wii's fortunes has already begun:
6 million Wiis sold, yet how many of those owners have to claim Wii Sports as their only game purchase? The writing's on the wall, folks, the Wii is a bust. Doomed, I say! Watch and learn. - echonull, on 10/12/2007, -0/+6Doomed? Reversal of fortunes?!
a) "Nintendo Says Wii Shortages Could Last 'Months'" http://www.1up.com/do/newsStory?cId=3158651
b) "EA Reports 25% Drop in February Sales Due to No Wii Games" http://www.bloomberg.com/apps/news?pid=20601087&sid=amWmy6_JG16U&refer=home
Both on digg/gaming's front page this week.
Also, keep in mind that Nintendo actually *makes money* per system sold, and would be well in the black if people didn't buy any games. It's Microsoft and Sony that sell their systems at a loss and hope to make up for that with game sales.
Autorock, if you can present evidence to the contrary, by all means do so, I'd like to see it. - YojimboJango, on 10/12/2007, -0/+2From what I've seen the wii uses a pretty standard auto calibration method. We haven't seen any calibration because nintendo put a lot of work into making there system as 'playable' as possible. Do you remember the power glove? or the super scope? I owned both of these and they both required calibration before you could play each game. It got really old really quick.
Also, if you actually have played a wii i'd seriously question your coordination. The controller is a new concept to the gaming community, however it's only as responsive as the person using it, and since it's the first of it's kind to offer it's control schema it's going to take gamers a few months to get comfortable with it. The first time you picked up a game controller you had to train yourself to remember where the A and B buttons were. The same when you taught yourself to type. The same concepts apply here.
- autorock, on 10/12/2007, -17/+0Prepare to keep on waiting, and waiting, and waiting for the life of the console. Pretendo has everyone fooled with the Wii(k). The drought will continue ad infinitum, even with a smattering of a few shining AAA titles; just enough to keep the Wii alive. The fact of the matter is, The Wiimote just isn't that good of a game controller. Nobody has been able to harness that abomination in a meaningful way yet (especially 3rd party developers), and nobody ever will. It's just not as accurate as people would like to believe while playing Wii Sports. Why do you think there's no calibration screen? If there was, I believe the magic would disappear when everyone saw how little data is actually being captured.
- bobotheking, on 10/12/2007, -0/+1Yay! Both Sadness AND Bob Ross Painting!
- UncleGamer696, on 10/12/2007, -1/+0The premise sounds good, however I'm waiting for gameplay videos and screens before I get my hopes up about its existence.
- Nick22, on 10/12/2007, -4/+1Ummm...this has been ALL over the net for a couple days now, tons of news sites reporting on it, many of them submitting to digg. So basically this is a combination of old news, spam and dupe. ***** off "NintendoWiiFanboy" fanboys
- PacoDG, on 10/12/2007, -2/+1Ummm... I submitted this about a day ago, and Digg only had articles reporting in a way that left a person thinking that because they are no longer with their past publisher, the game was no longer coming out.
- Nick22, on 10/12/2007, -1/+1nope, I saw a bunch of articles that reported pretty much the exact same thing, that sadness is still under development/
- laserblazer, on 10/12/2007, -1/+0They need a game that when you beat it, it tells you exactly where you can get a Wii system without some eBay ***** poaching it.
I'd buy that game. - Eccohawk, on 10/12/2007, -1/+3Trailer for Sadness (for those that have no idea what it is):
http://www.youtube.com/watch?v=P3Zn2gqOI_4 - Cockdiesel, on 10/12/2007, -5/+0I was at a party last night @ a media firm. They had 2 wii's set up and I was able to try a couple games.
Bore fest. That Rabbits game is a funny game but after a while it just gets lame. The sports are fun but then what ? I am really not impressed with the wii so far. The games are not what is making this thing cool. I would have a huge change in opinion if the Wii became just dominated by a sick ass impressive game. But so far, not impressive at all. If anything it should only be commended for enabling our older generations into game play. - serialx, on 10/12/2007, -1/+2Is it possible that we are playing the game now? Will the "developers" and Nibris dangle us along a vaporware path of disappointments and ultimately Sadness?
I think I read something about the developers using the Optimus 105 with this game.
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