Donkeys and Elephants and Delegates,oh my!
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A Mod to End All Mods - Supreme Commander ACU
bit-tech.net — Hands up if you have been playing Supreme Commander these past few weeks? Coming in at almost 2m tall, this truly is the mod to end all mods. As part of its marketing for the game, THQ wanted to create a themed case mod...
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- HoosbinPharteen, on 10/12/2007, -0/+1I'm not quite sure it's the end all of mods. It looks more like a statue first and a computer second. That's hardly a mod.
- dgblackout, on 10/12/2007, -0/+1i was expecting some sort of NES/beer fridge mashup
- str3ama, on 10/12/2007, -0/+1can someone tell me if Supreme Commander follows along the same plot line as TA or does it just keep the same universe but change the actual plot?
Total Annihilation was about the Arm vs the Core, the Core I think were the humans that were cloning themselves with robot technology so that they could live forever, while the Arm were the resistance force fighting them to keep their bodies.. - GawtMilk, on 10/12/2007, -0/+1The only similarities is that it's got a commander, it's got robots and it's got nanolathing (and even that's changed).
Fun, but different.
- Anonymous3, on 10/12/2007, -0/+1"Starting from the feet, I worked my way up the legs and chest as well as covering both arms. The material count so far is:
* 18 sheets of polystyrene
* 15kg of plaster
* 30kg of polyester resin, and
* 100 square metres of fibreglass"
Needs more resource management skill. - Stuntaneous, on 10/12/2007, -0/+1supcomm was hype to the max, i'd rather play company of heroes (if you want an rts thats actually made ground on the genre) or the original TA
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